Continuous Delivery

How does the topic Continuous Delivery fit in a blog which is mainly on code architecture and code crafting?

In this post I hope to convince you that it fits quite well.

I am working on a team which has successfully practiced continuous delivery for some time and it turned out that pretty much everything we did affected our ability to actually deliver continuously.

In this context everything literally means everything in the software development life-cycle, from stated business goals to provable value for the customers. This does not only involve crafting the code but also deriving scope from business goals in a way that can guide the further process, which includes various kinds of testing and verification in parallel with coding, as well as operations tasks. Continuously.

The bad part is that if you wish to practice continuous delivery you need to rethink everything you do and you need to break quite a few habits. The good part is that it does not involve radically new practices, you only need to take existing and well-known practices more seriously and apply them consistently. Continuously.

It is common knowledge that the way we structure code, the way we break down complexity into manageable bits and the way we apply well-understood and agreed upon patterns consistently greatly affects our ability to deliver. So it is not a surprise that when we need to continuously deliver with a short cycle time, then all this becomes even more important.

What Is Continuous Delivery?

The short answer to that is look it up or read the book.

If you ask me, continuous delivery is really Lean Manufacturing principles applied to software development. The principles from physical manufacturing have been modified slightly in order to make sense in the software development world.

Do Lean Manufacturing Principles and Processes Really Fit With Software Development Ditto?

It is surprising how many physical manufacturing processes fit nicely with software development processes.

In lean manufacturing you want to have a short cycle time, meaning the time from feeding raw material into the factory and until the product is finished (and by then the product is hopefully valuable to the target user). This sounds awfully similar to what we want to achieve with continuous delivery, doesn’t it?

One way to achieve a short cycle time is to produce small batches, i.e. producing only a small number of items of a given type before switching to making another type of item. The challenge with small batches is that it takes significant time to set-up machines between two batches. And does it make sense to produce, say, 10 items in two hours, then spend 2 hours setting up a machine in order to produce 10 items of another type in two hours etc.? Wouldn’t it be better to produce 1000 items per batch, thus making the set-up time relatively small? The answer is that, yes it probably makes sense to have a small batch size, and no building up a large inventory is probably not a good idea. Optimize the process of setting up machines rather than increasing the batch size thereby avoiding the large amount of Work In Process (WIP) at any given time. The rationale is really quite simple and the logic makes a lot of sense. If you don’t believe me, I suggest you read the novel The Gold Mine: A Novel of Lean Turnaround. Yes, it’s a novel so it doesn’t really feel like working when you read it. But it will give you a gentle introduction to lean principles in manufacturing. (If you get really fired up on this topic I suggest you also read The Goal: A Process of Ongoing Improvement. It will teach you about the importance of focusing on bottle necks in the process.)

In the world of software development we have a similar challenge with batch sizes, the batch size in this context being the amount of code that we deliver (or anything else we deliver, but let’s focus on code for now).

We see the batch size challenge at multiple levels. At the highest level, the business would like us to turn the business goals into value for the customer as fast as possible, and one way to do that is to initially focus narrowly on minimal functionality. That’s a no-brainer, you say, but the business will never accept it – they always want it all and the want it yesterday, right? Well, it can be done. As Eric Ries describes in The Lean Startup: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses it makes a lot of sense to quickly make a Minimal Viable Product (MVP) that can be validated and used in the further process. That is a small batch size which is used to achieve a short cycle time in software development!

We also see the batch size challenge for individual check-ins into a version control system and when merging change sets among branches. If you are really continuous you do continuous deployment and each check-in will be deployed directly to the live production system. This is not as risky as you might think if you have automated as much as possible, including tests, and if you can live with occasional hick-ups which you need to address fast. In my team we do not deploy each check-in, although we do deploy often after a short manual verification process that augments all our automated processes.

My advice here is to always strive at delivering baby steps, meaning small focused check-ins and small focused features. Any process which is in the way of doing baby steps must be optimized. If gated check-in takes 6 hours on a good day, then find another way to check the code. If code reviews have response times of several hours or days you need to look into that part of the process. If testing is a bottle-neck you need to address that, probably by adding resources in the short-term and doing more automation in the long-term (so that manual testing can be focused on new and UI centric features). Our goal must be to have as little WIP as possible, which in this context means code that we have spent time on but which has not yet been fully verified and turned into value for actual users.

That’s It

It is really that simple, deliver baby steps quickly, optimize any process that prevents you from doing that, automating as much as possible on the way.

But even though it is simple to state, it is not always easy to do it. I am writing primarily to code craftsmen, but before we go deep into core coding topics, you should convince those who control your process to read on Lean Manufacturing and Lean Startup. And if they get really fired up, they should also read Specification by Example: How Successful Teams Deliver the Right Software. In fact you, the code craftsman, and your testers should also read it – it could potentially help all three disciplines to work better together.

For true continuous delivery to work, developers must accept to be part of the full process, so a developer must accept to also partly work with operations. Read The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win and accept that we are no longer mere developers – from now on we are DevOps.

This was a long introduction. In my next post I will go deeper into how to craft code in the world of continuous delivery. I hope that by now you agree that successful continuous delivery requires that we think differently about the entire software development process. After my next few posts I hope you agree that we also need to think about code structure differently.

Then again, maybe you already do. After all, the coding practices I am going to describe are all based on existing knowledge and generally accepted practices, so maybe you do it all already.

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One thought on “Continuous Delivery

  1. Pingback: The ABC of Continuous Delivery | Life, code and everything

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